Russell Clarke Head of Engineering Ideaworks speaks to GameCareers.BIZ

Russell Clarke is the Head of Engineering for London-based Ideaworks Game Studio.  After several years at Stainless Software developing cutting-edge character control and animation technology, Russell left to explore the wider software industry, working for technology companies in Edinburgh and Glasgow before moving to London to join Ideaworks in 2005. As Lead Engineer on the award-winning Metal Gear Solid Mobile and Resident Evil: Degeneration, Russell consolidated his experience of delivering ambitious projects to tight timescales, before moving into a steering role for technical development across all IGS projects. As Technical Director for CoD: WaW: Zombies, Russell guided development of the engine which has set a new benchmark for first person shooters on iPhone, whilst playing an active role in the strategic decisions which have made this title one of the biggest successes the platform has yet seen. His advice for job seekers: “We are on the lookout for people with a really enthusiastic attitude who are self motivated. As a company we are looking for people who want to learn lots of things not just specialising in one area and who really want to get involved. If you would want to apply, do try to put together a really strong portfolio as we set a lot of store by seeing what people have already done and not necessarily in their academic history. So focus on showing us what you can do.”

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