Game Careers recently had the chance to speak with Susan Gold, professor of game design at Full Sail University and president of the Global Game Jam. Susan joined the faculty of Full Sail University’s Graduate in 2009, after founding the annual Global Game Jam, an experiment in creativity and innovation in game development. With more than 16,000 game developers participating in 2013, Susan is the developer of the world’s largest collaborative interactive video game development event. Susan’s frequent conference talks and consistent outreach efforts has extended the Global Game Jam to over 58 countries, effectively changing the course of game development around the world.
Susan served as the chairperson of the IGDA Education SIG from 2006-2010, and continues to develop tools and resources for educator professional development. Susan orchestrated the Education Summit at GDC from 2006-2010, the Anigames Expo in Bogota, Colombia from 2010-2012, the Federal Games Working Group Summit at Games for Change in 2012, and is helping to organize the 2013 DigiWorld Conference in France. Susan has been consulting with the U.S. Office of Science &Technology Policy with projects like Apps for Healthy Kids, the STEM education initiative and now, the Federal Working Group in Games. Susan got her start and organizational skills as a community activist in Chicago.
In Susan’s exclusive interview with David Smith of Game Careers, she talks about how game developers can benefit from the innovative collaboration at the Global Games Jam: “Being part of your community is so important. Knowing the people that you want to work with in the future, or just having an opportunity to learn from those people. You have a bigger mentorship happening at that time, at the game jam. But more importantly, it’s the relationships you make, the network you create for yourself, as well as the ability to take that game and show other people what you have done. Without a game, you can’t get a job.” Watch the full interview with Susan that follows: