Looking to make your first steps into the games industry? Siobhan Reddy from Media Molecule (LittleBigPlanet) explains what she’s looking for, what it takes to get your CV noticed, and why a showreel can be so crucial for your work. Find out more about gaming on BAFTA Guru
Game Careers was thrilled to chat with game designer and producer Robin Hunicke, perhaps best known for her role as executive producer on blockbuster PSN game Journey. Her game titles include family-friendly franchises like The Sims2, MySims, whimsical online game Glitch and Steven Spielberg’s Boom Blox for Nintendo Wii. She is currently co-founder of the [...]
What it’s like to work in the Games Industry? Find out with the Young Games Designer series from BAFTA. This month BAFTA chats to Christina who is an intern at Unity in Brighton, UK.
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Game Careers recently had the chance to speak with Susan Gold, professor of game design at Full Sail University and president of the Global Game Jam. Susan joined the faculty of Full Sail University’s Graduate in 2009, after founding the annual Global Game Jam, an experiment in creativity and innovation in game development. With more [...]
Mitu Khandaker is a videogames PhD researcher and an independent game developer, running her own company, The Tiniest Shark. Most recently, she’s been working on her game, Redshirt, a comedy sci-fi social networking simulator. Mitu was named one of Develop magazine’s “30 Under 30” most promising game developers in the U.K. in 2012, and provides [...]
Game Careers was excited to chat with game designer and long-time game developer Don Daglow, president and creative director of Daglow Entertainment, LLC, an online game development studio founded in 2011. Don’s career in game design began on mainframe computers in 1971 (before Pong), and he has been designing successful online titles since 1987 (before [...]
David Smith with Game Careers recently sat down with Noah Falstein, recently announced as Chief Game Designer at Google, to talk about how to breaking into the biz as a game designer. Noah entered the game industry in 1980 as one of the first ten employees at Lucasfilm Games (later LucasArts Entertainment), then went on [...]
Game Careers was lucky to talk with Wright Bagwell, Director of Design at Zynga, shortly before his presentation on Farmville 2 at GDC in San Francisco. Wright joined Zynga in 2011, and is currently a director of design. In 1996, his obsession with making Quake mods compelled him to abandon his doctorate work in neuroscience, [...]
Game Careers recently spoke with Ubisoft’s Alex Hutchinson at GDC in San Francisco, where he spoke on an Assassin’s Creed III panel, covering project collaboration. Alex is currently the creative director on Assassin’s Creed III at Ubisoft Montreal. Previously, he was creative director at EA Montreal on Army of Two: The 40th Day. Alex was also [...]