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Looking to make your first steps into the games industry? Siobhan Reddy from Media Molecule (LittleBigPlanet) explains what she’s looking for, what it takes to get your CV noticed, and why a showreel can be so crucial for your work. Find out more about gaming on BAFTA Guru
What it’s like to work in the Games Industry? Find out with the Young Games Designer series from BAFTA. This month BAFTA chats to Christina who is an intern at Unity in Brighton, UK.
Game Careers recently had the chance to speak with Susan Gold, professor of game design at Full Sail University and president of the Global Game Jam. Susan joined the faculty of Full Sail University’s Graduate in 2009, after founding the annual Global Game Jam, an experiment in creativity and innovation in game development. With more [...]
David Smith with Game Careers recently sat down with Noah Falstein, recently announced as Chief Game Designer at Google, to talk about how to breaking into the biz as a game designer. Noah entered the game industry in 1980 as one of the first ten employees at Lucasfilm Games (later LucasArts Entertainment), then went on [...]
Dr. Jo Twist, CEO of games trade body UKIE, met David Smith from Game Careers during the Develop conference in Brighton. A former journalist and content commissioner with the BBC and Channel 4, she was headhunted for this role. She tells Game Careers about the importance of UKIE for all in the games sector. Her [...]
Gina Jackson, CEO of Women in Games Jobs, met David Smith from Game Careers during the Develop conference in Brighton. A 20 year veteran of the games industry with companies like Ocean Software, Eidos and Nokia, she tells Game Careers about why the games industry offers a great career for women. “I really hope that [...]
Christopher Schmitz, Head of Production at Ubisoft Blue Byte talks to David Smith of Interactive Selection and Game Careers at gamescom in Cologne. Chris joined the games industry almost 20 years ago. After many years in localization and programming, he finally turned towards producing in 2001. Christopher joined Blue Byte in 2007 as Executive Producer for the Anno [...]
John Mamais, Executive Producer at Polish developer CD Projekt RED talks to David Smith of Interactive Selection and Game Careers at GDC Europe in Cologne, Germany. John started his career in games as a production assistant with Activision about 15 years ago, and worked at Virgin Sound and Vision, Digital Domain, Vivendi, and Acony before [...]
Chee Ming Wong, the Creative Director at Opus Artz has over 12 years of creative visualization and design experience, working with a diverse range of game & animation developers worldwide such as Visceral Games, Sucker Punch productions, 2K Marin & 2K Australia. His roles include being the External Creative Director on The Edge of Twilight, Art Consultant [...]
Tim Closs, the Chief Technical Officer at Ideaworks3D in Notting Hill, London talks to David Smith of Game Careers and Interactive Selection at Develop in Brighton. Ideaworks3D Ltd is a leading developer of mobile games and mobile applications technology. Tim had several 8-bit games published whilst still at school. He gained a Maths degree at Cambridge [...]
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